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New Sonic 1 ROM


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Author Topic: New Sonic 1 ROM  (Read 15848 times)

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Offline SadisticMystic

New Sonic 1 ROM
« on: September 08, 2004, 07:00:53 pm »
Courtesy of a user by the name of LOst:

http://www.logotypes.se/sonic/s1time.bin

It's regular S1, except it KEEPS TRACK OF YOUR RECORDS.  And there's even a Metal Sonic to show the pace.

Get it.  It may just become standard.

Offline Rolken

New Sonic 1 ROM
« Reply #1 on: September 09, 2004, 03:09:01 am »
Holy crap, a hack that's actually USEFUL?

...Are the initial record times arbitrary?
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Offline F-Man

New Sonic 1 ROM
« Reply #2 on: September 09, 2004, 06:15:22 pm »
LOst rules.

Offline General Throatstomper

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New Sonic 1 ROM
« Reply #3 on: September 10, 2004, 09:33:03 pm »
Sweet.....only 3 things
1)If you don't beat Metal Sonic's automatic records, then your time isn't saved, meaning you may not have your "best" time recorded.
2)Didn't Sonic 1 have time bonuses at the end of each act? I vaugely remember a status screen showing you a time bonus...unless I'm thinking of Sonic 2.
3)Where's the love for continues? I could have sworn that Sega put those in in the regular game......


I HOPE YOU DO

New Sonic 1 ROM
« Reply #4 on: September 11, 2004, 01:07:01 am »
Quote
2)Didn't Sonic 1 have time bonuses at the end of each act?

The Bonus screen had to be removed for tile space for Metal Sonic, and yes, it's there in the regular game.

Quote
3)Where's the love for continues? I could have sworn that Sega put those in in the regular game......

Continues can only be gotten in the special stage, and you can't get there because LOst disabled the Big Ring.
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Offline General Throatstomper

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New Sonic 1 ROM
« Reply #5 on: September 11, 2004, 03:33:21 pm »
hm, I found a problem. When you beat 1 of Metal Sonic's times, it shows Sonic in a weird pose, and it saves the time. After I saved my status in the Gens emulator after a game over, my time was set to the default time for that level. I tried loading my save file, but it only read it as my game over screen, with no FPS, as it was a stable picture. Is their any way to recover the lost data/save it properly so it doesn't glitch up later on?


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Offline Bilan

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New Sonic 1 ROM
« Reply #6 on: September 11, 2004, 03:36:35 pm »
^^Plus they removed the capsules at the end of Act 3
Did you not think I had a mind?

Offline Sage

New Sonic 1 ROM
« Reply #7 on: September 27, 2004, 11:51:11 pm »
Or, you could use the actual Genesis like I do... heh heh heh, that's legit.

Offline yse

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« Reply #8 on: October 07, 2004, 02:50:32 am »
Can we have a ruling on Act 3's? ie. is this ROM allowed for act 3's given the lack of a capsule?

Or does this fall under "functional changes to level layouts" and is therefore banned under that rule?

<3 Thorn.

Offline Rolken

New Sonic 1 ROM
« Reply #9 on: October 10, 2004, 01:04:12 pm »
I think it's pretty clearly a functional change.
StH JJ1 WkS+ Sal++^i Rbk++i Knu- McS+++ P++ D[af]opw $++++ E03 A24 GM CoUT
What fun is it being cool if you can't wear a sombrero?

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